Press ESC at any time to pause the engine and access the built-in development suite. Use hotkeys (1, 2, 3) to seamlessly swap between the Sprite Editor, Level Map Builder, SFX Synthesizer, and 4-Channel Music Tracker.
Games are no longer just code. Save your entire project—including your custom sprites, maps, and audio patterns—into a single, highly portable .diskCART payload right to your local storage.
A modernized, robust scripting engine. Define strict variables (INT, STRING, ARRAY) and build complex game logic using multi-line IF/ELSE blocks, SWITCH statements, and WHILE loops.
Inject CSS-like scripts to instantly flip the OS colors, typography, and CRT scanlines. Compiling a mobile game? Design custom touch-buttons that automatically map to your code's keyboard logic.
DiskOS is a fully self-contained ecosystem. You build the art, the music, and the code all in the same browser window.
1 for Canvas, 2 for Palette, 3 for Cartridge Bank.Ready to build? Launch the OS, type the code below into the terminal, and press Enter to see it run at a smooth 60 FPS.